Test Fixtures
fixture | ||
fixtures | ||
md | ||
td | ||
.gitignore | ||
go.mod | ||
go.sum | ||
LICENSE | ||
README.md |
Test Fixtures in Go
The purpose of this package is to provide a simple tool for creating test fixtures for go tests.
What is a fixture?
A test fixture is generally used as a mechanism to provide consistent, repeatable state when testing software.
Adding Fixtures
A fixture can be as simple as a function that returns a static value or it can leverage parameters to run the same test with different values. You can also provide a matching result set to make it easier to verify the expected results.
// A fixture returns some data, often based on some input parameter
func FixtureExample(p fixture.Param) interface{} {
return fmt.Sprintf("data %s", p)
}
func TestExample(t *testing.T) {
// you may define a result set for verification
r := fixture.R([]fixture.Result{"I do not like your data here","I do not like your data there","I do not like your data anywhere"})
// creating a parameterized fixture will cause the test to be executed for parameter
p := fixture.P([]fixture.Param{"here","there","anywhere"})
f := fixture.New(t, FixtureExample, p, r)
// The test body will be run 3 times (once for each parameter)
f.RunWith(
func (t *testing.T) {
fv := f.Fixture()
test_result := fmt.Sprintf("I do not like your %s", fv)
// Verify the test a result that matches the result set
f.AssertStrEq(test_result)
})
}