// Copyright 2024 Matthew Rich . All rights reserved. // The resource package handles CRUD operations on resources and YAML (de)serialization package resource import ( "context" _ "encoding/json" _ "fmt" _ "gopkg.in/yaml.v3" _ "net/url" "gitea.rosskeen.house/rosskeen.house/machine" ) type ResourceSelector func(r *Declaration) bool type Resource interface { Type() string StateMachine() machine.Stater URI() string SetURI(string) error ResolveId(context.Context) string ResourceLoader StateTransformer ResourceReader ResourceValidator Clone() Resource } type ResourceValidator interface { Validate() error } type ResourceCreator interface { Create(context.Context) error } type ResourceReader interface { Read(context.Context) ([]byte, error) } type ResourceUpdater interface { Update(context.Context) error } type ResourceDeleter interface { Delete(context.Context) error } type ResourceDecoder struct { } type ResourceCrudder struct { ResourceCreator ResourceReader ResourceUpdater ResourceDeleter } func NewResource(uri string) Resource { r, e := ResourceTypes.New(uri) if e == nil { return r } return nil } func StorageMachine(sub machine.Subscriber) machine.Stater { // start_destroy -> absent -> start_create -> present -> start_destroy stater := machine.New("unknown") stater.AddStates("unkonwn", "absent", "start_create", "present", "start_delete", "start_read", "start_update") stater.AddTransition("create", machine.States("unknown", "absent"), "start_create") if e := stater.AddSubscription("create", sub); e != nil { return nil } stater.AddTransition("created", machine.States("start_create"), "present") if e := stater.AddSubscription("created", sub); e != nil { return nil } stater.AddTransition("exists", machine.States("unknown", "absent"), "present") if e := stater.AddSubscription("exists", sub); e != nil { return nil } stater.AddTransition("notexists", machine.States("*"), "absent") if e := stater.AddSubscription("notexists", sub); e != nil { return nil } stater.AddTransition("read", machine.States("*"), "start_read") if e := stater.AddSubscription("read", sub); e != nil { return nil } stater.AddTransition("state_read", machine.States("start_read"), "present") stater.AddTransition("update", machine.States("*"), "start_update") if e := stater.AddSubscription("update", sub); e != nil { return nil } stater.AddTransition("updated", machine.States("start_update"), "present") stater.AddTransition("delete", machine.States("*"), "start_delete") if e := stater.AddSubscription("delete", sub); e != nil { return nil } stater.AddTransition("deleted", machine.States("start_delete"), "absent") if e := stater.AddSubscription("deleted", sub); e != nil { return nil } return stater } func ProcessMachine(sub machine.Subscriber) machine.Stater { // "enum": [ "created", "restarting", "running", "paused", "exited", "dead" ] stater := machine.New("unknown") stater.AddStates("unkonwn", "absent", "start_create", "present", "created", "restarting", "running", "paused", "exited", "dead", "start_delete", "start_read", "start_update") stater.AddTransition("create", machine.States("unknown", "absent"), "start_create") if e := stater.AddSubscription("create", sub); e != nil { return nil } stater.AddTransition("created", machine.States("start_create"), "present") if e := stater.AddSubscription("created", sub); e != nil { return nil } stater.AddTransition("exists", machine.States("unknown", "absent"), "present") if e := stater.AddSubscription("exists", sub); e != nil { return nil } stater.AddTransition("notexists", machine.States("*"), "absent") if e := stater.AddSubscription("notexists", sub); e != nil { return nil } stater.AddTransition("read", machine.States("*"), "start_read") if e := stater.AddSubscription("read", sub); e != nil { return nil } stater.AddTransition("state_read", machine.States("start_read"), "present") stater.AddTransition("update", machine.States("*"), "start_update") if e := stater.AddSubscription("update", sub); e != nil { return nil } stater.AddTransition("updated", machine.States("start_update"), "present") stater.AddTransition("delete", machine.States("*"), "start_delete") if e := stater.AddSubscription("delete", sub); e != nil { return nil } stater.AddTransition("deleted", machine.States("start_delete"), "absent") if e := stater.AddSubscription("deleted", sub); e != nil { return nil } return stater }